Depending on the genus of defeated foes, they can produce different tokens!
Shades produce
Inspire Red
tokens, but Colorless Shades have a 10% to produce
Inspire
tokens instead.
Capes produce
Inspire Blue
tokens, but Colorless Capes have a 10% to produce
Inspire
tokens instead.
Shooters produce
Gunner
tokens, Expert Shooters having a 33% to produce
Gunner Plus
tokens instead.
Dovers produce
Health Plus
tokens, Radical/Bonzer Dovers having a 50% to produce
Power Plus
/
Speed Plus
tokens instead.
Casters produce
Token Plus
tokens, Adepts having a 10% to produce any other 'X Plus' token instead. Generic tanks/foes produce ability marks at random.