Depending on the genus of defeated foes, they can produce different tokens!
Shades produce
Inspire Red tokens, but Colorless Shades have a 10% to produce
Inspire tokens instead.
Capes produce
Inspire Blue tokens, but Colorless Capes have a 10% to produce
Inspire tokens instead.
Shooters produce
Gunner tokens, Expert Shooters having a 33% to produce
Gunner Plus tokens instead.
Dovers produce
Health Plus tokens, Radical/Bonzer Dovers having a 50% to produce
Power Plus/
Speed Plus tokens instead.
Casters produce
Token Plus tokens, Adepts having a 10% to produce any other 'X Plus' token instead. Generic tanks/foes produce ability marks at random.