Types
Types are used to define the sort of 'elemental' properties of critters and things.
Normal-Types
Exerter
,
Handler
,
Vemincer
,
Wielder
, and
Wielder

Strong against...
Trailing

Weak to...
Busting

Resisted by...
Gleaming
Vexxer

Strong against...
Gleaming

Weak to...
Trailing

Resisted by...
Slashing
Pacer

Critical versus...
Busting

Strong against...
Slashing

Weak to...
Draining
Program X32
,
Brander
,
Infixer
,
Stamper
, and
Trapper

Strong against...
Busting

Weak to...
Waving

Resisted by...
Draining
Ludsub
,
Snapper
,
Leister
, and
Maker

Critical versus...
Waving

Strong against...
Draining

Weak to...
Slashing
Ludvik
,
Director
, and
Feigner

Resisted by...
Fairing
Master-Types

Strong against...
Draining
,
Gleaming
, and
Fouling

Weak to...
Waving

Resisted by...
Fairing

Critical versus...
Draining
and
Fouling

Strong against...
Trailing

Weak to...
Gleaming

Resisted by...
Fairing

Critical versus...
Fouling

Strong against...
Slashing
,
Gleaming
, and
Fairing

Critical versus...
Fairing
and
Fouling

Strong against...
Slashing

Weak to...
Gleaming

Critical versus...
Slashing
and
Gleaming

Strong against...
Fairing
and
Fouling

Weak to...
Fairing
and
Fouling

Resisted by...
Busting
and
Waving
Thing-Types
Status-Types